How The Hospitality Rimworld Mod Affects Traders

does the hospitality rimworld mod break traders

The Hospitality mod for RimWorld allows players to host, entertain, and recruit visitors, as well as sell them junk and invite them via the Comms Console. However, some users have reported issues with the mod, such as visitors exiting the map immediately upon arrival or experiencing errors when attempting to trade with caravans. In some cases, removing the mod may cause issues with saved games and other mods, so it is recommended to follow specific steps to ensure a smooth transition if the Hospitality mod is removed.

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The Hospitality mod is incompatible with mods that give guests animals or slaves

The Hospitality mod for RimWorld is a popular addition to the game, allowing players to host, entertain, and recruit visitors. Players can convince visitors to join their faction, increase faction relationships, and sell junk items to visitors. However, this mod is known to be incompatible with certain other mods, and users have reported issues when trying to run them together.

One key incompatibility is with mods that give guests animals or slaves. If players have mods that allow guests to bring pets or slaves, it is recommended not to use the Hospitality mod, as it will likely cause the game to break. This is because the Hospitality mod is not designed to accommodate animals or slaves as guests, and their presence can cause errors and glitches in the game.

Other mods that are known to be incompatible with Hospitality include Giddy Up, Colony Manager, Xenn Faction Mod, Outer Rim - Droid Depot, Custom Storytellers, Area Inclusion Exclusion, Denser Beds, Ignorance Is Bliss, Keep Bed Ownership, Simple Sidearms, Explorite Core, Simple Food Selection, and Camping Tent. In some cases, these mods can cause issues such as guests not spawning, errors with guest beds, or other technical problems.

It is important for players to carefully consider the mods they choose to install and to check for any known incompatibilities. While some mods may work together without issue, others may cause game-breaking bugs or errors that can ruin the gameplay experience. In some cases, players may need to start a new game or make specific changes to their mod load order to ensure compatibility.

If players encounter issues with the Hospitality mod, it is recommended to check for any updates or patches that may resolve the problem. Additionally, players can try uninstalling and reinstalling the mod, verifying the integrity of game files, or seeking assistance from the modding community or support forums. It is also crucial to ensure that the mods are loaded in the correct order, as incorrect load orders can cause issues with Hospitality and other mods.

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The mod may cause an error when attempting to trade with a visiting caravan

The RimWorld video game has a Hospitality mod that allows players to host, entertain, and recruit visitors. Players can convince visitors to join their faction, increase faction relationships, and sell junk items to visitors. However, some users have reported issues and errors when using the Hospitality mod.

One issue is that the mod may cause an error when attempting to trade with a visiting caravan. This error, known as the "Exception filling window" error, results in the trader GUI freaking out and displaying no buttons. The error message mentions something about a plant, indicating a possible broken reference to an item or object. Users have found that removing the Hospitality mod resolves this issue, but it is recommended to ensure there are no guests or hospitality beds in the game before doing so to avoid errors.

Another issue with the Hospitality mod is that guests may exit the map immediately upon arriving, rendering the mod pointless. This issue seems to occur after a certain amount of time or when the player's colony reaches a certain size. Additionally, the Hospitality mod is known to be incompatible with certain other mods, such as those that give guests animals or slaves, Colony Manager, Xenn faction mod, and Outer Rim. Using these mods together can result in errors or unexpected behavior in the game.

To troubleshoot issues with the Hospitality mod, players can try updating the mod, restarting Steam, or clearing out the downloaded mods folder. If the issue persists, players can upload their log and describe the problem to the mod's GitHub page for further assistance. It is important to note that the order in which mods are loaded can also affect their compatibility, so players should ensure that core mods such as HugsLib and Misc Core are loaded first, followed by other mods, and finally, the Hospitality mod.

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Removing the mod may cause issues with hover boxes, right-clicking, and error logs

Removing the Hospitality mod from RimWorld may cause issues with hover boxes, right-clicking, and error logs. These issues can vary depending on the other mods installed and the order in which they were installed.

One user reported that after removing the Hospitality mod, they experienced issues with hover boxes, which appeared as shadow animations without any text or actual boxes. Additionally, they were unable to right-click on anything within the game. To resolve these issues, the user decided to reinstall the Hospitality mod.

Another user reported that removing the Hospitality mod resulted in error logs, which made them hesitant to open their saved game. It is recommended to ensure that there are no guests or hospitality beds on any map in the game before removing the mod to avoid potential issues.

In some cases, the Hospitality mod may cause errors when trading with visiting caravans, resulting in a "GUI Window Resized" issue with no buttons and an "Exception Filling Window" error message. This issue may be related to a broken reference to an item or object, causing the trader GUI to malfunction. Reinstalling the mod or starting a new game can help troubleshoot this problem.

It is important to note that the Hospitality mod is known to be incompatible with certain other mods, such as those that give guests animals or slaves. Combining incompatible mods can lead to game-breaking issues. Therefore, it is crucial to carefully manage your list of mods and their load order to minimize the risk of encountering errors or game-breaking issues.

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It is incompatible with the Xenn faction mod, Outer Rim, and Droid Depot

The Hospitality mod for RimWorld allows players to host, entertain, and recruit visitors, as well as increase faction relationships and convince visitors to join their faction. However, it is important to note that this mod is incompatible with certain other mods, including the Xenn faction mod, Outer Rim, and Droid Depot.

The Xenn faction mod is incompatible with Hospitality as the guest groups from the Xenn faction will not spawn when used in conjunction with Hospitality. This can cause issues for players who want to utilize both mods in their game. Outer Rim and Droid Depot are also known to be incompatible with Hospitality, resulting in errors and glitches when droid guests appear.

In addition to these three mods, Hospitality has been found to be incompatible with several other mods, including Giddy Up, Colony Manager, Custom Storytellers, Area Inclusion Exclusion, Denser Beds, Ignorance Is Bliss, Keep Bed Ownership, Simple Sidearms, Explorite Core, Simple Food Selection, and Camping Tent. Each of these mods can cause various issues and errors when used in combination with Hospitality, affecting gameplay and stability.

To ensure a smooth gaming experience, players should be cautious when combining Hospitality with other mods. While some mods may work together without issues, others can cause conflicts and errors that may require players to restart their game or make adjustments to their mod load order. It is recommended to refer to the mod's instructions page and community discussions to identify potential incompatibilities and troubleshoot any problems that may arise.

While the Hospitality mod offers exciting features, its incompatibility with certain other mods, including Xenn faction, Outer Rim, and Droid Depot, highlights the importance of careful mod selection and management in RimWorld to maintain a stable and enjoyable gaming experience.

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Other incompatible mods include Colony Manager, Denser Beds, and Explorite Core

The Hospitality mod for RimWorld is known to be incompatible with several other mods, including Colony Manager, Denser Beds, and Explorite Core. These incompatibilities can cause various issues and bugs within the game.

Colony Manager, for example, can cause work priorities to become jumbled and disorganized. However, this issue can be prevented or fixed by using Fluffy's Work Tab mod alongside it. Denser Beds, a mod that introduces bunk beds, is also incompatible with Hospitality as the bunk beds break when turned into guest beds. Similarly, the Explorite Core mod causes issues where guests are unable to claim beds.

Other incompatible mods include those that give guests animals or slaves. If guests were to bring pets, the game would break. Therefore, mods like Mechs and Animals for NPC Factions are considered incompatible with Hospitality. Additionally, mods like Giddy Up work fine but guests won't utilize the mounts provided.

Furthermore, Hospitality has been observed to cause issues with trading. Some players have reported an error with the GUI window, resulting in resized windows and missing buttons. This issue seems to be related to a null reference exception, specifically related to plant graphics. Removing the Hospitality mod appears to resolve this particular issue.

Frequently asked questions

The Hospitality mod is known to cause issues with trading. An error message "Exception filling window" is known to pop up when trying to trade with a visiting caravan. This issue can be resolved by removing the Hospitality mod or starting a new game.

Removing the Hospitality mod will not break the game. However, it may cause some errors, such as broken hover boxes and right-click functions.

Starting a new game with the Hospitality mod may resolve the trading issue. However, it is important to note that some mods are incompatible with Hospitality, so it is recommended to check for mod compatibility before starting a new game.

Yes, some users have reported that guests will continue to show up but immediately exit the map after a certain amount of time or colony size is reached.

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