
Quiet is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima and designed by Yoji Shinkawa, Quiet is a skilled assassin and sniper with superhuman abilities. She belongs to the covert strike force XOF, a rogue division of the American intelligence agency Cipher. During a hospital raid, Quiet was tasked with killing Big Boss, known at the time as 'Ahab' or 'Ishmael'. She eliminated the attending nurse and doctor but refrained from killing her primary target as her identity had been exposed. Quiet's attire, or lack thereof, is explained by the fact that she could only drink or breathe through her skin following parasite treatment.
| Characteristics | Values |
|---|---|
| Name | Quiet |
| Game | Metal Gear Solid V: The Phantom Pain |
| Creator | Hideo Kojima |
| Designer | Yoji Shinkawa |
| Voice Artist | Stefanie Joosten |
| Powers | Superhuman |
| Group | XOF, a rogue division of the American intelligence agency Cipher |
| Weapons | Wicked Butterfly, Sinful Butterfly, and Guilty Butterfly |
| Clothing | Minimal |
| Reason for Clothing Choice | Could only drink or breathe through her skin |
| Role | Main heroine |
| Nature | Powerful yet vulnerable |
| Comparison | Matilda Lutz's protagonist character from the 2017 film Revenge |
| Other Names | Molchunya, Molchun, Tixij |
| Alternative Theory | A quiet visitor in a hospital in her dying days |
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What You'll Learn
- Quiet is a fictional character from the Metal Gear series
- She is a skilled assassin and sniper with superhuman abilities
- Quiet wears minimal clothing as she breathes and drinks through her skin
- She attempts to assassinate Snake but later surrenders to Diamond Dogs
- Quiet is the only heroic female character in Metal Gear Solid V

Quiet is a fictional character from the Metal Gear series
Quiet, known to the Soviet forces as Tixij, is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet appears in the 2015 action-adventure stealth game, Metal Gear Solid V: The Phantom Pain. She is a skilled assassin and sniper with superhuman abilities, belonging to the covert strike force XOF, a rogue division of the American intelligence agency Cipher. Quiet is a key character in the game who can be chosen as a partner for missions. She attempts to assassinate Snake but later surrenders to Diamond Dogs and is seen as a liability and detained.
Quiet is a powerful yet vulnerable character, described by Kojima as the "main heroine" of the game. She is also the only heroic female character in Metal Gear Solid V, in contrast with the usual three or four in most of his earlier works. Quiet's design has been the subject of much discussion and criticism, with some arguing that it is oversexualized and objectifying. Kojima has defended the design, stating that he was striving to create a unique character rather than simply eroticism. He also mentioned that Quiet's appearance would make sense in the context of the story, and that her skimpy outfits served a narrative purpose.
Quiet's minimal attire is a result of parasite treatment she received after sustaining serious injuries during a hospital raid. The treatment allows her to breathe and drink through her skin, and wearing too much clothing would hinder this, causing suffocation. Her design as a 'naked sniper' was intended as a counterpoint to overly exposed female characters in previous fighting games. Despite the explanation, Quiet's design was criticized by some Western reviewers and fans as being indecently oversexualized and affirming negative stereotypes of the video game industry.
Quiet possesses unique combat abilities similar to Venom Snake's, including superhuman skills like performing special dashes and dropping safely from any height. She is also an extremely efficient and ruthless individual, willing to do whatever it takes to complete her mission. Quiet is known for her dedication to her job, even enduring torture and horrific pain without giving away any information. She is also impulsive, emotive, and arrogant, underestimating her adversaries and making quick decisions without considering the consequences.
Overall, Quiet is a complex and conflicted character in the Metal Gear series, praised for her characterization and unique design, despite the controversy surrounding her appearance.
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She is a skilled assassin and sniper with superhuman abilities
Quiet, a fictional character from Konami's Metal Gear series, is a highly skilled assassin and sniper with an array of superhuman abilities. Created by Hideo Kojima and designed by Yoji Shinkawa, Quiet is a member of the covert strike force XOF, a rogue division of the American intelligence agency Cipher.
Quiet is an incredibly efficient and ruthless operative, willing to go to extreme lengths to complete her missions. During a hospital raid on March 11, 1984, she eliminated a nurse and a doctor but refrained from killing her primary target, Big Boss, after her identity was exposed to Ishmael, a man in the adjacent bed. Quiet's decision-making is often impulsive, and she underestimates her adversaries, which can lead to her defeat.
Quiet possesses unique combat abilities that set her apart from other characters in the game. She is known for her deadly accuracy with a sniper rifle, employing weapons such as the Wicked Butterfly and Sinful Butterfly. Her physical capabilities are also enhanced, allowing her to withstand torture and extreme pain. Quiet's design as a "naked sniper" is a result of her needing to breathe and drink through her skin following parasite treatment for injuries sustained during the hospital raid. This aspect of her character has been a subject of controversy, with some critics considering it oversexualized.
Quiet's role in the game is significant, and she can be captured by Venom Snake, becoming a valuable member of his Diamond Dogs mercenary group. Her allegiance shifts from being a prisoner at Mother Base to accompanying Venom Snake on missions as a trusted partner. Quiet's character has been praised for her depth and complexity, adding a unique dynamic to the Metal Gear series.
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Quiet wears minimal clothing as she breathes and drinks through her skin
Quiet, a fictional character from Konami's Metal Gear series, is known for wearing minimal clothing. This distinctive feature of her attire is explained by her unique physiology: Quiet breathes and drinks through her skin.
During a hospital raid in the game, Quiet, a top-tier XOF assassin, was tasked with killing Big Boss. She succeeded in eliminating the attending nurse and doctor but refrained from killing her primary target due to her identity being exposed to Ishmael, who was in the adjacent bed. In the ensuing struggle, Quiet sustained serious injuries.
Due to these injuries, Quiet underwent parasite treatment, which gave her the ability to "breathe" and "drink" through her skin. This treatment compensated for her burned epidermis and the loss of her digestive organs from the burns. However, it also meant that she had to be cautious about what she wore. Wearing too much clothing would lead to suffocation, as her skin needed to be exposed to the air and sunlight to function properly.
Quiet's minimal clothing is a result of her physical requirements rather than a design choice. In fact, her creator, Hideo Kojima, has stated that her design was intended to appeal to cosplayers and sell figures. Kojima also defended his character's design, explaining that he was striving for a unique character, not simply eroticism. Despite this, Quiet has been at the center of debates surrounding the oversexualization of women in video games. Critics have argued that her attire, which often consists of little more than a bikini, objectifies her and uses her as a selling point, despite her being a military assassin.
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She attempts to assassinate Snake but later surrenders to Diamond Dogs
Quiet, a female assassin in the 1980s, was originally sent to kill Big Boss, also known as "Ahab" and "Ishmael", during a hospital raid on March 11, 1984. She was successful in killing the attending nurse and doctor but refrained from killing her primary target as her identity was exposed to Ishmael, who was in the adjacent bed. She then attempted to assassinate Snake, aka Ishmael, but was thwarted by him. She was then defeated by Venom Snake in Afghanistan following a tense sniper duel.
After her defeat, Quiet became a prisoner at Mother Base. She was permitted to accompany Venom Snake on missions as a buddy, marking her shift in allegiance to Diamond Dogs. She even saved Snake's life by killing the pilot of an enemy aircraft pursuing their chopper. Despite this, she was seen as a liability and detained.
Quiet, an elite XOF assassin, was extremely efficient and ruthless in her work. She was also very dedicated to her job and was willing to do anything to complete her mission. She was impulsive, emotive, and arrogant, often underestimating her adversaries. However, she possessed unique combat abilities similar to Venom Snake's, making her a valuable asset.
Quiet wore minimal clothing at all times due to parasite treatment for serious injuries sustained during the hospital raid. The treatment allowed her to breathe and drink through her skin, and excessive clothing would cause suffocation. Her design as a 'naked sniper' was intended to counter overly exposed female characters in previous games.
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Quiet is the only heroic female character in Metal Gear Solid V
Quiet, a fictional character from Konami's Metal Gear series, is the only heroic female character in Metal Gear Solid V. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet is a skilled assassin and sniper with superhuman abilities. She belongs to the covert strike force XOF, a rogue division of the American intelligence agency Cipher.
Quiet's design has been the subject of much discussion, with some Western critics considering it oversexualized and expressing dissatisfaction with the in-game explanation for it. Kojima initially described the character as "erotic," but later clarified that he was aiming for a unique character, not simply eroticism. Quiet's minimal attire is a result of parasite treatment she received after sustaining serious injuries. The treatment allows her to breathe and drink through her skin, and excessive clothing would hinder this, causing suffocation.
In the game, Quiet is a key character who can be chosen as a partner for missions. She attempts to assassinate Snake but later surrenders to Diamond Dogs, a mercenary group led by Venom Snake. Despite this, she is seen as a liability and is detained. Quiet possesses unique combat abilities similar to Venom Snake's, including the ability to become invisible. Depending on the player's actions, she can be captured by Venom Snake and eventually used as a member of his Diamond Dogs group to participate in missions.
Quiet has been praised for her characterization, with some describing her as a strong, well-written character who doesn't need a man to save her. GamesRadar's David Roberts described her as "one of the most complex and conflicted characters in MGS5." However, her depiction has also been criticized as a "juvenile approach to sexuality." Quiet's design as a 'naked sniper' was intended as a counterpoint to overly exposed female characters in previous fighting games.
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Frequently asked questions
Quiet is a fictional character from Konami's Metal Gear series. She is a skilled assassin and sniper with superhuman abilities.
Quiet could only drink or breathe through her skin following parasite treatment for serious injuries. Wearing excessive clothing would lead to suffocation.
Quiet was tasked with killing Big Boss during a hospital raid. She killed the nurse and doctor but did not kill Big Boss as her identity was exposed to Ishmael, a man in the adjacent bed.
Quiet was defeated by Venom Snake in Afghanistan and became his prisoner. She later joined him on missions as a buddy.









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