A Beginner's Guide To Playing Two Point Hospital

how do i play two point hospital

Two Point Hospital is a simulation game where players are tasked with building and maintaining a hospital from scratch. The game is not particularly difficult, but it can get overwhelming. Players must design rooms and hire staff to meet the needs of their patients, who suffer from unusual illnesses such as light-headedness and Cubism. The game features a compact UI that provides an overview of everything happening in the hospital, including staff and patient information. Players must also manage their finances and expand their hospital by purchasing additional plots of land. The goal is to create a profitable hospital with a good reputation by optimising the hospital design to increase patient and cash flow.

Characteristics Values
Objective Create a profitable hospital
Role Indirect; design rooms, hire staff
Game mode Career mode
Controls Straightforward; default camera controls include space bar to pause, scroll wheel to zoom, right-click to pan, left-click to pick up items, etc.
Restarting Allowed and encouraged
Expansion Should be steady and gradual; buy plots of land ahead of time
Staff Should be managed and monitored for happiness and energy
Patients Affected by boredom, hunger, thirst, etc.
Building Should be optimized for patient flow and only as big as necessary
Items Decorative and functional items can be placed to improve prestige and lower boredom
Illnesses Unusual, e.g. light-headedness, cubism
Machines Require maintenance; produce heat when breaking down
Climate Varies across regions; heating may be required
Reputation Affected by patient satisfaction, building placement, task completion, and marketing

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How to manage staff and patients

Two Point Hospital is a simulation game where players are tasked with managing a hospital and its staff, as well as treating patients with unusual illnesses. The game provides tools to micromanage staff and patients, with a main panel that gives an overview of staff and patients. From the main panel, players can access three sub-views: an overview of all staff, a breakdown of patients' info, including their boredom, hunger, thirst, and illness, and a list of illnesses.

Staff management is an important aspect of the game. Players can view their staff's pay, mood, skills, and energy levels. By ranking staff by energy, players can identify who needs a break. Staff need to be hired to deal with an increasing number of patients, and their constant development means they will be closer to promotion and salary increases every hour. Players can also game the system by restarting the level until they get a staff of good quality, as staff is randomised at the start of each level.

Patients' satisfaction and the hospital's reputation determine the number of new patients. Players can increase their reputation by placing new buildings and offices, completing tasks given by employees, and using marketing. Players should also consider the flow of traffic and how queues will affect things, minimising travel time by building treatment rooms near diagnostic rooms, for example.

Players can also increase patient happiness by placing decorative and functional items around the hospital and providing heating in cooler climates.

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Tips for building and expanding your hospital

When building and expanding your hospital in Two Point Hospital, there are several tips and tricks that can help you create an efficient and profitable healthcare operation. Here are some guidelines to follow:

Planning and Layout:

  • Keep your GP's offices close to the entrance and reception areas. This is the "heart" of your hospital, and easy access to these offices is crucial.
  • Place diagnosis rooms near the GP's offices to allow for better patient flow and care.
  • As your hospital expands, you will need to increase the number of diagnosis rooms. Build corresponding diagnosis rooms for each new GP's office, and try to maintain a 1:1 ratio.
  • If you need to build diagnosis rooms farther away, ensure you cluster them with a GP's office in that area.
  • Treatment rooms should also be located near diagnostic rooms to streamline patient care.
  • When expanding, consider the flow of traffic and aim to minimize travel time for patients. Funnel them away from the entrance and reception to avoid congestion and delays.
  • Avoid cramming too many rooms into one building. Instead, opt for a controlled expansion, expanding only when necessary and when you have the financial means to do so.

Amenities and Staff Management:

  • Prioritize amenities such as toilets and staff rooms. Staff rooms should be easily accessible to ensure your staff can take breaks and rest when needed.
  • As your hospital grows, regularly assess your staff's happiness and energy levels. Keep an eye on who needs a break and ensure they are well-rested to avoid long vacancies in rooms.
  • Don't be afraid to restart a level if you are unhappy with your initial staff selection. Staff is randomized at the start of each level, so you can restart until you get a high-quality team.
  • Be mindful of queues forming for certain rooms. If you notice a queue, build more of that room type to meet the demand.

Optimization and Aesthetics:

  • Optimize your hospital design by arranging corridors, rooms, and waiting areas efficiently.
  • Place decorative and functional items around your hospital to improve its prestige, lower patient boredom, and increase happiness.
  • As you acquire more buildings, rearrange old and new rooms to make the most of your space. Move administrative and treatment rooms further from the main entrance to make room for more critical areas, such as GP and diagnosis offices.
  • Consider the size of your hospital—it should only be as big as it needs to be. Unnecessary expansion can lead to financial burdens.

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How to increase your hospital's prestige and reputation

In Two Point Hospital, your hospital's prestige and reputation are paramount to success. A higher reputation means you will attract more patients and job applicants. Here are some ways to increase your hospital's prestige and reputation:

Build More Rooms

The size of your hospital matters. The more buildings and rooms you have, the better your reputation. However, it is important to only expand when necessary, as expanding too early can cause financial strain. When building new rooms, consider the flow of traffic and how to minimize travel time for patients. For example, keep treatment rooms near diagnostic rooms.

Increase Room Prestige

The prestige of your rooms is also important. You can increase room prestige by making sure they are well-sized, have windows, bins, decorations, and adequate equipment. Filling the room with nice decorations, such as awards, will also increase your hospital's attractiveness.

Improve Treatment Outcomes

The outcome of a patient's visit affects your reputation. If a patient dies in your hospital, your reputation will decrease. Therefore, pay attention to your staff's expertise and upgrade medical equipment when possible to increase the likelihood of successful treatments.

Manage Emergencies and Visitations

Emergencies and visitations are tasks that you can choose to accept. Emergencies involve treating a certain number of patients within a given time. If you succeed in treating at least 50% of patients, your reputation will increase. Visitations involve impressing a VIP with your hospital's prestige and design. If the VIP is happy, your reputation will increase.

Marketing

Marketing your hospital can also improve its reputation. You can choose between general marketing and marketing focused on a specific attribute.

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How to diagnose and cure unusual illnesses

Two Point Hospital is a simulation game where players build and manage a hospital from scratch. Players must attend to a variety of patients' needs, including diagnosing and curing unusual illnesses, such as Light-headedness and Cubism.

Diagnosing Illnesses

When a new illness is discovered, players will receive a letter informing them of the required room to cure it. Each patient will have a diagnosis certainty meter that starts at 0% and can reach up to 100%. The patient will first visit the GP's office, where a doctor will interview them, increasing the diagnosis certainty. If the illness is not diagnosed, the patient will be sent to other diagnosis rooms to increase diagnosis certainty. The doctor's level will determine the room they are sent to, with senior consultants prioritising the best rooms.

Curing Illnesses

The diagnosis certainty meter influences the chance of successful treatment. By default, patients will not be sent for treatment until their diagnosis certainty meter reaches 90%. This threshold can be adjusted in the Policy tab of the Overview menu.

Players should first focus on building diagnosis rooms to ensure accurate diagnoses. Treatment rooms should then be added, prioritising those with highly curable diseases, such as the Pharmacy. Certain illnesses require specific treatment machines, which can be upgraded to increase the cure rate.

Other Tips

  • Group diagnosis rooms, cafes, and toilets in one area to minimise patient travel time.
  • Keep treatment rooms near diagnostic rooms to improve patient flow.
  • Be mindful of your staff's happiness and energy levels, and ensure they are well-rested.
  • Don't be afraid to restart if your hospital is struggling—it's a learning experience!
  • Plan your expansion by purchasing plots of land in advance to avoid financial strain.
  • Charge slightly higher prices to increase revenue, as patients have no other choice but to visit your hospital.

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How to optimise your hospital's design

In Two Point Hospital, your goal is to create a profitable hospital by designing rooms, hiring staff, and managing your patients' and staff's needs. To optimise your hospital's design, there are several things to keep in mind:

Start Small and Simple

While it may be tempting to expand your hospital as soon as you have the funds, it's important to first master the basics and understand the needs of your patients and staff. Keep your hospital compact and efficient, and only expand when necessary. Remember, expansion can lead to financial burdens, so plan ahead and buy plots of land in advance when you have the funds.

Efficient Room Placement

Place your GP's offices and diagnosis rooms close to the entrance and reception. This will allow for better patient flow and minimise travel time. Keep treatment rooms accessible, but consider placing less common treatment rooms further away from the main areas of your hospital. If you notice queues forming for a particular room, build more of that room type.

Staff and Patient Facilities

Staff rooms and toilets are essential in your hospital design. Place staff rooms in easily accessible locations to avoid long stretches of vacancies due to staff taking breaks. Toilets are also a priority, ensuring both staff and patients have access to washrooms in a hospital where cleanliness is crucial.

Create Prestige Rooms

Improve your hospital's attractiveness and value by creating prestige rooms. These rooms should be well-sized, with windows, bins, decorations, and adequate equipment. Filling your hospital with nice decorations, awards, plants, and radiators will increase its attractiveness, luring in more patients.

Staff Management

Don't be afraid to restart a level if you're unhappy with your initial staff. Staff are randomised at the start of each level, so you can restart until you get a high-quality team. As your hospital grows, invest in staff training and morale to keep them happy and efficient. If needed, sack less-qualified staff and hire new, better-suited individuals.

Frequently asked questions

Your objective is to create a profitable hospital. You design rooms, hire staff, and manage patients and their various illnesses.

To build a room, drag out a blueprint with your mouse. The room must be valid, meaning it has to have a door and be a minimum size.

You can increase your hospital's reputation by placing new buildings and offices, completing tasks given to you by your employees, and using marketing.

Staff is randomised at the start of each level. You can keep restarting the level until you get a staff of good quality.

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